The Level Design 30 hours course was finished last week, we were very happy with the results but we could not teach everything, Game Industry is very vast..
The class was very good, better than a few months ago, very committed and creative.
Tiago’s classes are always about games and very practical, theory only occupies 25% to 50% of the full class and this crew produced some really good prototypes.
Final Work prototype, a board game with dynamic levels, character conflict and progression…
- Zombie Invasion Dynamic Board
- Pyramid Raiders board
- Pyramid Raiders in Action
- Pyramid Raiders Characters
- Learn more about Restart: www.restart.pt





